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I’m Ruben,
Based in Romania.
I specialize in turning ideas into indie games — from core systems and mechanics to complete player experiences. With a background in Unity programming and design, I focus on building worlds that feel alive, fun, and meaningful.
Years of Experience
Years of Experience
Years of Experience
Completed Projects
Completed Projects
Completed Projects
Won Game Jams
Won Game Jams
Won Game Jams
Downloads
Downloads
Downloads

Experience

Experience

Experience
Game Designer
Indie
2024 - Present
Designing progression systems, balancing mechanics, and creating engaging gameplay loops for indie projects.
Game Designer
Indie
2024 - Present
Designing progression systems, balancing mechanics, and creating engaging gameplay loops for indie projects.
Game Designer
Indie
2024 - Present
Designing progression systems, balancing mechanics, and creating engaging gameplay loops for indie projects.
Game Developer - PC
Indie
2023 - Present
Working on larger indie titles with a small team. Focused on gameplay programming, system design, and creating engaging player experiences.
Game Developer - PC
Indie
2023 - Present
Working on larger indie titles with a small team. Focused on gameplay programming, system design, and creating engaging player experiences.
Game Developer - PC
Indie
2023 - Present
Working on larger indie titles with a small team. Focused on gameplay programming, system design, and creating engaging player experiences.
Mobile Game Developer
Indie
2020 - 2023
Developed and published multiple mobile games on Google Play. Gained experience in Unity programming, monetization, and fast prototyping.
Mobile Game Developer
Indie
2020 - 2023
Developed and published multiple mobile games on Google Play. Gained experience in Unity programming, monetization, and fast prototyping.
Mobile Game Developer
Indie
2020 - 2023
Developed and published multiple mobile games on Google Play. Gained experience in Unity programming, monetization, and fast prototyping.

Projects

Projects

Projects
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Education

Education

Education
Bachelor of Game Engineering (Honours)
ECHO School, Romania
2025 - Present
Currently pursuing a bachelor’s degree focused on game programming, design, and production, combining theory with hands-on development experience.
Bachelor of Game Engineering (Honours)
ECHO School, Romania
2025 - Present
Currently pursuing a bachelor’s degree focused on game programming, design, and production, combining theory with hands-on development experience.
Bachelor of Game Engineering (Honours)
ECHO School, Romania
2025 - Present
Currently pursuing a bachelor’s degree focused on game programming, design, and production, combining theory with hands-on development experience.
Game Design Course
Game Dev Academy, Online
2024
Completed a comprehensive program on core game design principles, player psychology, and progression systems.
Game Design Course
Game Dev Academy, Online
2024
Completed a comprehensive program on core game design principles, player psychology, and progression systems.
Game Design Course
Game Dev Academy, Online
2024
Completed a comprehensive program on core game design principles, player psychology, and progression systems.

Stakes

Stakes

Stakes

Unity
Game Engine

Unity
Game Engine

Unity
Game Engine

Nuclino
Project Management

Nuclino
Project Management

Nuclino
Project Management

JetBrains Rider
IDE

JetBrains Rider
IDE

JetBrains Rider
IDE

GitHub
Version Control

GitHub
Version Control

GitHub
Version Control

PlasticSCM
Version Control

PlasticSCM
Version Control

PlasticSCM
Version Control

Visual Studio
IDE

Visual Studio
IDE

Visual Studio
IDE



